destiny
A player participating in a Public Event.

A player participating in a Public Event.

A Public Event is a temporary event in Destiny and Destiny 2 that allows random players in public spaces to work together to complete a specific objective and earn experience and loot.[1] Public Events can occur any time a player is in a public space regardless of the current activity.

Public Events are rated after completion based on the Guardians' performance. If time runs out before the objective is met, the Guardians will receive a Bronze rating. If time runs out but the Guardians manage to almost complete the objective, the Guardians will receive a Silver rating. If the objective is completed before the timer runs out, the Guardians will receive a Gold rating.

Destiny

Types of Public Events

Defeat the Extraction Crews

Players must work together to eliminate groups of Fallen at two to four different extraction points. Each extraction point is marked by a hovering extractor and protected by one group of enemies delivered by a Skiff. After each point is cleared, a new one will appear elsewhere in the zone and will be protected by tougher enemies. Players are given one minute to kill the defenders at each of the extraction points, as well as an additional minute in order to locate and travel to a new point once it appears.

This event may occur in the following locations:

Destroy the Fallen Walker

A Fallen Skiff drops a Devil Walker (Earth), an Iron Walker (Moon), a Winter Walker (Venus), or a Spliced Walker (Plaguelands) and the players must come together to destroy the vehicle. Other Fallen troops will also appear in the area. Players are given five minutes to complete this task.

This event may occur in the following locations:

Defend the Warsat

A Warsat falls from the sky and crashes somewhere in the area. The machine must be scanned by a Ghost and protected until the scanning procedure reaches one hundred percent. In order for the percentage to increase Guardians must stand within a ring that encircles the satellite. More players near the satellite will result in faster percentage growth. Enemies will attack to drive the guardians away, by emerging from nearby caves or being delivered by Skiffs, Tombships, or Harvesters. Players are given four minutes to complete the scan.

This event may occur in the following locations:

Kill the Enemy Target

A powerful enemy spawns within the vicinity and must be killed by the players before it can visit a series of checkpoints. The number of checkpoints may vary depending on the enemy, as well as the location. Targets are major enemies but with increased health and often shields which recharge very quickly. Players are given five minutes to complete this task.

This event may occur in the following locations:

Prevent Vex Sacrifices

A Vex conflux will appear in the area, and hordes of Vex units will spawn near it and attempt to approach it and sacrifice themselves. Players must stop the enemies from reaching it; if one sacrifice occurs the players will not earn a gold rank for the event and if ten occur the event will be a failure. As the timer counts down, stronger and more numerous enemies will appear. Players are given between four and five minutes to complete this task.

This event may occur in the following locations:

Rewards

First Gold completion in a day (only with dlc)
Subsequent Gold completions in a day
Silver completion
Bronze completion

World Events

World Events do not display the banner or screen darkening effect and instead produce a message in the feed at the bottom-left of the screen. They do not give rewards or count towards completion of a public event Bounty, but they are excellent sources of Glimmer, experience, and engrams.

Court of Oryx

Main article: Court of Oryx

The Court of Oryx is a set of player-initiated public events in the Hall of Souls on the Dreadnaught. The event can be started by a Guardian using Summoning Runes.

Archon's Forge

Main article: Archon's Forge (Activity)

The Archon's Forge is a set of player-initiated public events in the Archon's Forge in the Plaguelands. The event can be started by a Guardian using SIVA Offerings.

Destiny 2

In Destiny 2, Public Events appear on the map five minutes before they start, giving players time to rally at a location before the event begins. Public Events also have hidden objectives that can be completed to initiate a Heroic Public Event, which gives greater rewards, but also summons more powerful enemies in greater numbers.[2]

Types of Public Events

Cabal Excavation

Location: EDZ, Io

A Cabal drill lands in the area, and Guardians must stay near the drill while their Ghosts override it.[2]

Heroic: When the drill is 35% captured, a Thresher will appear, and it must be destroyed. If it is not destroyed the first time, it will return a second time. This summons a Cabal Centurion, who must be defeated.

Glimmer Extraction

Location: EDZ, Nessus

The Fallen attempt to mine Glimmer at three different locations. Guardians must kill the four Fallen Extractors at each location.

Heroic: At each location, Guardians must destroy a small box before killing the Extractor Captain. After destroying the third box, the Guardians must stand on a pile of Glimmer to allow their Ghosts to transmat it.

Injection Rig

Location: EDZ, Nessus

A large Cabal rig drops into the area. Three Psion Majors and a Centurion, Infiltrator Valus, must be defeated.

Heroic: After killing each Psion, during the evacuation phase, the heat vents open and must be destroyed. All three vents must be destroyed before the Infiltrator Valus appears.

Ether Resupply

Location:  EDZ, Nessus

A large Servitor Prime spawns and must be destroyed.

Heroic: After some time, three Servitors will appear, which must be killed quickly before they disappear.

Disrupt Vex Construction

Location: Nessus, Io

Guardians must prevent Vex from sacrificing themselves to a conflux. If 10 Vex successfully sacrifice themselves, the event is failed.

Heroic: Before the timer reaches 1:00, Guardians must stand in three circular plates a short distance from the spire long enough to capture them. This causes Vex majors to spawn.

Taken Blight

Location: EDZ, Io

A large Taken Blight, appears which spawns smaller Blights and waves of Taken.

Heroic: When Guardians step into the smaller blights, they receive a buff called Blight Receding, which allows them to damage the large Blight. Destroying the large Blight will spawn the Blightmaker, who must be defeated.

Weapons Exchange

Location: EDZ, Titan

A large Walker appears and must be defeated.

Heroic: Each time a leg is destroyed, the Walker will drop Arc Charges. These need to be put into the generators next to the Scorch Cannon shields. Once all six generators have been overloaded by Arc Charges, a second Walker is dropped in. Both Walkers must be destroyed.

Witches Ritual

Location: Titan

Guardians must kill two Hive Wizards, which are shielded by barriers that are dropped by standing on one of the circular plates in the room.

Heroic: Once the Wizards have been defeated, Guardians must use the same method to destroy the large shielded crystals that spawn near the top of the portal. This summons a Knight, the Abyssal Champion, who must then be defeated.

Defeat the Gate Lord

Location: Mercury

Guardians must defeat the

'Heroic: During the second phase, look to the back of the island and there will be a floating crystal. Destroy it. Crystals will create platforms. Repeat until you reach the top and stand in the plate.

Defend the Warsat

Location: Mars

Defend the Warsat from waves of incoming enemies.

Heroic: Kill the Three Shriekers. Kill the two shielded Wizards that appear in order for a Shrieker to open up. Kill it. Repeat this three times before reaching 100% secured.

Cyro-Pod Freeze

Location: Tangled Shore

Defeat the high-value target after it emerges from the Cryo-Pod.

Heroic: Shoot the Pod Vents. Once the pod begins to electrify the floor, shoot the smoking vents on the lower part of the pod, grab a cryo orb, and throw it at the boss. Repeat 3x to capture the boss. Afterwards, defend the target for transmat.

Stop the Ether Ritual

Location: Tangled Shore , Dreaming City

Prevent the completion of the Ether ritual

Heroic: Kill the Mini Boss, shoot Blobs. Kill the Chiefton that spawns. Blobs will begin floating toward the Servitor. Shoot the blobs, preventing them from reaching the Servitor. Repeat 3x.

Rift Generator

Heroic: Destroy Blights. At the end of each wave, a Blight will spawn over the water. Destroy it. After destroying three Blights and a Giant Blight will spawn over the Rift Generator surrounded by three Wizards. Kill all three Wizards before the rift generator and you'll be teleported into the Ascendant Realm to defeat a powerful boss.

Gallery

References

  1. IGN (2013) YouTube: Destiny Gameplay Revealed - E3 2013 Sony Conference 09:05. Retrieved 18 June 2013.
  2. 2.0 2.1 IGN (2017) YouTube: Destiny 2: Exploring Nessus' Lost Sectors, Public Events, and Adventures - IGN First Retrieved July 24, 2017.

External Links

Destiny Public Events Timer